This summer folks at the C.R.E.A.T.E. lab have been involved in an exciting social entrepreneurial activity. Found on our twitter feed from Ashoka Changemakers® and the LEGO Foundation was a RE-iMAGiNE LEARNiNG CHALLENGE. How can play transform learning to empower a generation of creative and engaged lifelong learners? Their goal is to map the landscape of innovation in education and build a global network of parents, educators, researchers, administrators and social entrepreneurs. After reviewing the criteria we decided that the C.R.E.A.T.E. lab fit the challenge and went about submitting our project.
The C.R.E.A.T.E. lab became one of the 600+ projects engaged in social innovation mapping utilizing crowd-sourced feedback to both review and shape the projects. Not only were we participants, Pat Pinciotti representing the C.R.E.A.T.E. lab, served as a reviewer of other projects, providing feedback and resources to shape other innovative projects across the world.
“This was so exciting to read these diverse creative projects about play and learning from Brasil, France, Afganhistan, India, Costa Rico, NYC, Philadelphia and Ireland to name a few. Each one addressed areas that as a teacher educator I could contribute resources and specific ideas as a critical friend. Along the way, I interacted with some amazing change makers, some who I hope to bring to ESU to share their story.”
The feedback process resulted in two International validations for ESU’s C.R.E.A.T.E. lab, Pat was recognized as a “Trusted Reviewer” in the Challenge AND we reached the Pacesetter Level which takes us to the next step in the RE-iMAGiNE LEARNiNG CHALLENGE: Play2Learn. The C.R.E.A.T.E. lab is moving forward as a model of social innovation using design principles to address social barriers. On to the next LEVEL…..August 20th.